

Class
Storm
A caller of winds and thunder. The Storm blends mobility with arcane power, surrounding himself with hurricanes that tear everything apart.
“Feel the wind shift. That's me arriving.”
Weapons
Main hand
Staff, Wand
Off-hand
Free
Class trait
Eye of the Storm: 40% more spell damage, 12% less damage taken and +15% life.
- ◆ 40% MORE Spell Damage
- ◆ +12% reduced Damage taken
- ◆ +15% maximum Life
Always active: it sits on the starting node of the passive tree.
Ultimate
Storm VortexFires hurricanes in a full circle around the hero.Cooldown: 15 sSkill Tree (K)
Three paths of rows. Each row needs a hero level and points spent in the rows above it on the same path. You start with 2 points and earn 1 per level.
Lightning
Gale
Totems
Small icons = skill upgrades; round ones = passive talents. Hover to see the effect.
Specializations
Unlocked by the three Trials (2 points each). You pick one per character; each has a root node and 11 nodes that change mechanics.

Thunder Caller
“The sky speaks, and I am its voice.”
Lightning that chains further and pierces defences.
- Living ChainProjectiles Chain +1 time
- Conduit+20% maximum Mana · +30% Mana Regeneration Rate
- Wrath of the Heavens25% MORE Spell Damage
- Ion+15% chance to Shock · +6% Cast Speed
- Living Storm15% MORE Spell Damage · +5% to maximum Lightning Resistance
- Overcharge+40% Critical Strike Chance · +5% to maximum Lightning Resistance
- Spark+25% Lightning Damage · +15% chance to Shock
- StaticDamage Penetrates +12% Elemental Resistances
- Storm's Eye+15% Cast Speed · +8% Movement Speed
- Storm MindDamage Penetrates +8% Elemental Resistances · +15% Lightning Damage
- Surge+25% to Critical Strike Multiplier · +25% to Lightning Resistance
- Thunderclap+20% Area of Effect · +15% Lightning Damage

Wind Dancer
“No one can strike the wind.”
Speed, evasion and whirling strikes.
- Breeze+6% Movement Speed · +8% Cooldown Recovery Rate
- Cyclone+20% Area of Effect · +30% Projectile Speed
- Eye of the Storm+30% Critical Strike Chance · +15% Damage
- Gale+12% Attack Speed · +12% Cast Speed
- Mirage+25% chance to avoid Ailments · +30% Evasion
- Light Step+30% Evasion · +8% Movement Speed
- Skydancer12% MORE Damage · +8% Movement Speed
- Tempest20% MORE Damage · +10% Movement Speed
- Untouchable25% MORE Evasion
- Updraft+25% Projectile Speed · +15% Projectile Damage
- Whirlwind+15% Area of Effect · +8% Attack Speed
- ZephyrOn Kill: +20% Attack and Movement Speed for 4s
