

Class
Skeleton
A shaman who refused to stay dead. Wielding wand and shield, the Skeleton raises servants, curses foes and heals and shields allies with bone magic.
“Death refused me. Too bad for them.”
Weapons
Main hand
Wand
Off-hand
Shield
Class trait
Iron Bones: extra life, armour and life regeneration (they matter most early in the journey), and his magic hits harder and pierces part of Shadow resistance.
- ◆ +180 to maximum Life
- ◆ +300 to Armour
- ◆ Regenerate +15 Life per second
- ◆ Damage Penetrates +20% Shadow Resistance
- ◆ +25% Spell Damage
Always active: it sits on the starting node of the passive tree.
Ultimate
Guardian SpiritSummons a spirit that follows you for 10 s: healing, barrier and cleansing on you, your minions and nearby allies, then healing every second.Cooldown: 18 sSkill Tree (K)
Three paths of rows. Each row needs a hero level and points spent in the rows above it on the same path. You start with 2 points and earn 1 per level.
Necromancer
Sanctuary
Curse
Small icons = skill upgrades; round ones = passive talents. Hover to see the effect.
Specializations
Unlocked by the three Trials (2 points each). You pick one per character; each has a root node and 11 nodes that change mechanics.

Necromaster
“Death is only the beginning of my army.”
Armies of bone and bone shields.
- Bone Army+2 to maximum number of Minions
- Bone Shield+10% chance to Block · +6% reduced Physical Damage taken
- CommandMinions deal +40% Damage
- Corpse BlastMinions explode on death, dealing area damage
- Dark Lord20% MORE Minion Damage · Minions have +30% Critical Strike Multiplier
- DreadMinions have +15% Attack Speed · Minions have +15% Cast Speed
- Grave PactMinions have +20% Movement Speed · Minions have +15% Elemental and Shadow Resistance
- Lich30% MORE Minion Damage · Minions have +30% Life
- Marrow+1 to maximum number of Minions · Minions deal +20% Damage
- Ossuary+30% Armour · +8% maximum Life
- Call of Bones+1 to maximum number of Minions · Minions have +25% Life
- Soul LinkMinions have +30% Life · Minions have +30% Armour

Soulwarden
“While I keep watch, no soul falls alone.”
Healing and blessings that protect you, your minions and the party.
- Bastion of Souls+8% reduced Damage taken · +30% Arcane Barrier
- Bone Aegis+8% chance to Block · +20% Arcane Barrier
- Hallowed GroundYour support skills also grant 6% less damage taken while they last · +10% Area of Effect
- Life Bond+20% Healing received · +6% maximum Life
- Martyr+20% Healing and Barrier granted · +15% effect of Blessings and Auras
- Mending Rite+15% Healing and Barrier granted · +5% Healing received
- Ossuary Wall+30% Armour · +5% reduced Physical Damage taken
- OverflowYour healing on someone already at full Life becomes Barrier (up to half their Life)
- PurgeYour support skills also remove 1 ailment
- Warden's Oath+15% Healing and Barrier granted · +10% effect of Blessings and Auras
- Soul ChainMinions have +30% Life · Minions have +15% Elemental and Shadow Resistance
- Vigil+15% effect of Blessings and Auras · +10% Skill Effect Duration
