Affixes
Every prefix and suffix that gear can roll, with the values of each tier.
Magic and rare items roll random affixes. Prefixes and suffixes come from different groups, and each group has several tiers: T1 is the best one and only shows up on high-level items. An item never repeats the same group.
The groups below show their tags (the kind of item that can roll them) and, when you open one, the values of each tier and the minimum item level for it to appear.
Prefixes (39)
Adds (110–150)–(220–280) Cold Damage to Attacks6 tiers · ring, amulet, gloves, quiver
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | Adds (10–20)–(30–40) Cold Damage to Attacks |
| T5 | 15 | Adds (30–40)–(60–80) Cold Damage to Attacks |
| T4 | 30 | Adds (50–70)–(100–130) Cold Damage to Attacks |
| T3 | 45 | Adds (70–90)–(130–170) Cold Damage to Attacks |
| T2 | 60 | Adds (90–120)–(180–220) Cold Damage to Attacks |
| T1 | 74 | Adds (110–150)–(220–280) Cold Damage to Attacks |
Adds (120–160)–(240–300) Fire Damage to Attacks6 tiers · ring, amulet, gloves, quiver
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | Adds (10–20)–(30–40) Fire Damage to Attacks |
| T5 | 15 | Adds (30–40)–(60–80) Fire Damage to Attacks |
| T4 | 30 | Adds (50–70)–(100–130) Fire Damage to Attacks |
| T3 | 45 | Adds (70–100)–(140–180) Fire Damage to Attacks |
| T2 | 60 | Adds (100–130)–(190–240) Fire Damage to Attacks |
| T1 | 74 | Adds (120–160)–(240–300) Fire Damage to Attacks |
Adds (30–60)–(360–460) Lightning Damage to Attacks6 tiers · ring, amulet, gloves, quiver
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | Adds 10–(40–60) Lightning Damage to Attacks |
| T5 | 15 | Adds (10–20)–(80–120) Lightning Damage to Attacks |
| T4 | 30 | Adds (10–30)–(140–190) Lightning Damage to Attacks |
| T3 | 45 | Adds (20–40)–(200–270) Lightning Damage to Attacks |
| T2 | 60 | Adds (20–50)–(280–360) Lightning Damage to Attacks |
| T1 | 74 | Adds (30–60)–(360–460) Lightning Damage to Attacks |
Adds (70–100)–(130–190) Physical Damage to Attacks6 tiers · ring, amulet, gloves, quiver
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | Adds 10–(20–30) Physical Damage to Attacks |
| T5 | 15 | Adds (20–30)–(40–60) Physical Damage to Attacks |
| T4 | 30 | Adds (30–50)–(60–90) Physical Damage to Attacks |
| T3 | 45 | Adds (40–60)–(80–120) Physical Damage to Attacks |
| T2 | 60 | Adds (50–80)–(100–150) Physical Damage to Attacks |
| T1 | 74 | Adds (70–100)–(130–190) Physical Damage to Attacks |
+(2,410–3,300) to Armour5 tiers · belt, ring
| Tier | Item level | Values |
|---|---|---|
| T5 | 1 | +(100–300) to Armour |
| T4 | 20 | +(310–800) to Armour |
| T3 | 40 | +(810–1,500) to Armour |
| T2 | 60 | +(1,510–2,400) to Armour |
| T1 | 76 | +(2,410–3,300) to Armour |
+(470–600) to Arcane Barrier6 tiers · ring, amulet, belt, focus
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(40–80) to Arcane Barrier |
| T5 | 15 | +(90–150) to Arcane Barrier |
| T4 | 30 | +(160–240) to Arcane Barrier |
| T3 | 45 | +(250–340) to Arcane Barrier |
| T2 | 60 | +(350–460) to Arcane Barrier |
| T1 | 74 | +(470–600) to Arcane Barrier |
+(35–39)% Cold Damage6 tiers · caster, amulet, focus
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Cold Damage |
| T5 | 15 | +(15–19)% Cold Damage |
| T4 | 30 | +(20–24)% Cold Damage |
| T3 | 45 | +(25–29)% Cold Damage |
| T2 | 60 | +(30–34)% Cold Damage |
| T1 | 72 | +(35–39)% Cold Damage |
+(241–330) to Evasion5 tiers · ring, belt
| Tier | Item level | Values |
|---|---|---|
| T5 | 1 | +(10–30) to Evasion |
| T4 | 20 | +(31–80) to Evasion |
| T3 | 40 | +(81–150) to Evasion |
| T2 | 60 | +(151–240) to Evasion |
| T1 | 76 | +(241–330) to Evasion |
+(35–39)% Fire Damage6 tiers · caster, amulet, focus
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Fire Damage |
| T5 | 15 | +(15–19)% Fire Damage |
| T4 | 30 | +(20–24)% Fire Damage |
| T3 | 45 | +(25–29)% Fire Damage |
| T2 | 60 | +(30–34)% Fire Damage |
| T1 | 72 | +(35–39)% Fire Damage |
+(1,200–1,390) to maximum Life9 tiers · helmet, body, gloves, boots, legs, shield, belt, ring, amulet
| Tier | Item level | Values |
|---|---|---|
| T9 | 1 | +(100–190) to maximum Life |
| T8 | 11 | +(200–290) to maximum Life |
| T7 | 20 | +(300–390) to maximum Life |
| T6 | 30 | +(400–540) to maximum Life |
| T5 | 42 | +(550–690) to maximum Life |
| T4 | 54 | +(700–840) to maximum Life |
| T3 | 64 | +(850–990) to maximum Life |
| T2 | 74 | +(1,000–1,190) to maximum Life |
| T1 | 82 | +(1,200–1,390) to maximum Life |
+(12–13)% maximum Life4 tiers · body, shield, belt, amulet
| Tier | Item level | Values |
|---|---|---|
| T4 | 30 | +(3–5)% maximum Life |
| T3 | 50 | +(6–8)% maximum Life |
| T2 | 68 | +(9–11)% maximum Life |
| T1 | 80 | +(12–13)% maximum Life |
+(35–39)% Lightning Damage6 tiers · caster, amulet, focus
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Lightning Damage |
| T5 | 15 | +(15–19)% Lightning Damage |
| T4 | 30 | +(20–24)% Lightning Damage |
| T3 | 45 | +(25–29)% Lightning Damage |
| T2 | 60 | +(30–34)% Lightning Damage |
| T1 | 72 | +(35–39)% Lightning Damage |
+(2,060–2,600) to Armour8 tiers · armor_str
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(60–120) to Armour |
| T7 | 11 | +(130–300) to Armour |
| T6 | 22 | +(310–550) to Armour |
| T5 | 33 | +(560–850) to Armour |
| T4 | 44 | +(860–1,200) to Armour |
| T3 | 55 | +(1,210–1,600) to Armour |
| T2 | 66 | +(1,610–2,050) to Armour |
| T1 | 76 | +(2,060–2,600) to Armour |
+(116–130)% Armour8 tiers · armor_str
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(11–25)% Armour |
| T7 | 11 | +(26–40)% Armour |
| T6 | 22 | +(41–55)% Armour |
| T5 | 33 | +(56–70)% Armour |
| T4 | 44 | +(71–85)% Armour |
| T3 | 55 | +(86–100)% Armour |
| T2 | 66 | +(101–115)% Armour |
| T1 | 76 | +(116–130)% Armour |
+(730–900) to Arcane Barrier8 tiers · armor_int
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(30–60) to Arcane Barrier |
| T7 | 11 | +(70–120) to Arcane Barrier |
| T6 | 22 | +(130–200) to Arcane Barrier |
| T5 | 33 | +(210–300) to Arcane Barrier |
| T4 | 44 | +(310–420) to Arcane Barrier |
| T3 | 55 | +(430–560) to Arcane Barrier |
| T2 | 66 | +(570–720) to Arcane Barrier |
| T1 | 76 | +(730–900) to Arcane Barrier |
+(116–130)% Arcane Barrier8 tiers · armor_int
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(11–25)% Arcane Barrier |
| T7 | 11 | +(26–40)% Arcane Barrier |
| T6 | 22 | +(41–55)% Arcane Barrier |
| T5 | 33 | +(56–70)% Arcane Barrier |
| T4 | 44 | +(71–85)% Arcane Barrier |
| T3 | 55 | +(86–100)% Arcane Barrier |
| T2 | 66 | +(101–115)% Arcane Barrier |
| T1 | 76 | +(116–130)% Arcane Barrier |
+(206–260) to Evasion Rating8 tiers · armor_dex
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(6–12) to Evasion Rating |
| T7 | 11 | +(13–30) to Evasion Rating |
| T6 | 22 | +(31–55) to Evasion Rating |
| T5 | 33 | +(56–85) to Evasion Rating |
| T4 | 44 | +(86–120) to Evasion Rating |
| T3 | 55 | +(121–160) to Evasion Rating |
| T2 | 66 | +(161–205) to Evasion Rating |
| T1 | 76 | +(206–260) to Evasion Rating |
+(116–130)% Evasion Rating8 tiers · armor_dex
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(11–25)% Evasion Rating |
| T7 | 11 | +(26–40)% Evasion Rating |
| T6 | 22 | +(41–55)% Evasion Rating |
| T5 | 33 | +(56–70)% Evasion Rating |
| T4 | 44 | +(71–85)% Evasion Rating |
| T3 | 55 | +(86–100)% Evasion Rating |
| T2 | 66 | +(101–115)% Evasion Rating |
| T1 | 76 | +(116–130)% Evasion Rating |
+(80–94) to maximum Mana8 tiers · helmet, gloves, boots, ring, amulet, caster, belt
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(12–19) to maximum Mana |
| T7 | 11 | +(20–29) to maximum Mana |
| T6 | 22 | +(30–39) to maximum Mana |
| T5 | 33 | +(40–49) to maximum Mana |
| T4 | 44 | +(50–59) to maximum Mana |
| T3 | 55 | +(60–69) to maximum Mana |
| T2 | 66 | +(70–79) to maximum Mana |
| T1 | 76 | +(80–94) to maximum Mana |
Minions deal +(50–59)% Damage5 tiers · minion_gear, helmet, amulet
| Tier | Item level | Values |
|---|---|---|
| T5 | 4 | Minions deal +(10–19)% Damage |
| T4 | 20 | Minions deal +(20–29)% Damage |
| T3 | 38 | Minions deal +(30–39)% Damage |
| T2 | 56 | Minions deal +(40–49)% Damage |
| T1 | 72 | Minions deal +(50–59)% Damage |
+1 to maximum number of Minions1 tiers · helmet, amulet, minion_gear
| Tier | Item level | Values |
|---|---|---|
| T1 | 40 | +1 to maximum number of Minions |
+(31–35)% Movement Speed6 tiers · boots
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(8–10)% Movement Speed |
| T5 | 15 | +(11–15)% Movement Speed |
| T4 | 30 | +(16–20)% Movement Speed |
| T3 | 45 | +(21–25)% Movement Speed |
| T2 | 60 | +(26–30)% Movement Speed |
| T1 | 78 | +(31–35)% Movement Speed |
+2 to level of all Skills2 tiers · amulet, helmet
| Tier | Item level | Values |
|---|---|---|
| T2 | 55 | +1 to level of all Skills |
| T1 | 82 | +2 to level of all Skills |
Adds (220–290)–(440–580) Cold Damage to Spells7 tiers · caster
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds (10–20)–(30–40) Cold Damage to Spells |
| T6 | 12 | Adds (30–40)–(60–90) Cold Damage to Spells |
| T5 | 24 | Adds (50–70)–(110–150) Cold Damage to Spells |
| T4 | 36 | Adds (80–110)–(160–220) Cold Damage to Spells |
| T3 | 48 | Adds (120–160)–(240–320) Cold Damage to Spells |
| T2 | 60 | Adds (160–220)–(330–440) Cold Damage to Spells |
| T1 | 72 | Adds (220–290)–(440–580) Cold Damage to Spells |
Adds (240–320)–(480–640) Fire Damage to Spells7 tiers · caster
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds (10–20)–(30–40) Fire Damage to Spells |
| T6 | 12 | Adds (30–50)–(70–100) Fire Damage to Spells |
| T5 | 24 | Adds (60–80)–(120–160) Fire Damage to Spells |
| T4 | 36 | Adds (90–120)–(180–240) Fire Damage to Spells |
| T3 | 48 | Adds (130–170)–(260–340) Fire Damage to Spells |
| T2 | 60 | Adds (180–240)–(360–480) Fire Damage to Spells |
| T1 | 72 | Adds (240–320)–(480–640) Fire Damage to Spells |
Adds (40–90)–(680–880) Lightning Damage to Spells7 tiers · caster
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds 10–(40–60) Lightning Damage to Spells |
| T6 | 12 | Adds (10–20)–(90–130) Lightning Damage to Spells |
| T5 | 24 | Adds (10–30)–(160–220) Lightning Damage to Spells |
| T4 | 36 | Adds (20–40)–(250–330) Lightning Damage to Spells |
| T3 | 48 | Adds (20–50)–(360–480) Lightning Damage to Spells |
| T2 | 60 | Adds (30–70)–(500–660) Lightning Damage to Spells |
| T1 | 72 | Adds (40–90)–(680–880) Lightning Damage to Spells |
+(80–94)% Spell Damage8 tiers · caster
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(10–19)% Spell Damage |
| T7 | 11 | +(20–29)% Spell Damage |
| T6 | 22 | +(30–39)% Spell Damage |
| T5 | 33 | +(40–49)% Spell Damage |
| T4 | 44 | +(50–59)% Spell Damage |
| T3 | 55 | +(60–69)% Spell Damage |
| T2 | 66 | +(70–79)% Spell Damage |
| T1 | 76 | +(80–94)% Spell Damage |
+(43–55)% maximum Charges4 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(10–18)% maximum Charges |
| T3 | 18 | +(19–30)% maximum Charges |
| T2 | 36 | +(31–42)% maximum Charges |
| T1 | 58 | +(43–55)% maximum Charges |
+(19–24)% reduced Charges per use3 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(8–12)% reduced Charges per use |
| T2 | 30 | +(13–18)% reduced Charges per use |
| T1 | 52 | +(19–24)% reduced Charges per use |
+(51–60)% of Recovery applied instantly · -20% increased Recovery4 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T4 | 6 | +(25–30)% of Recovery applied instantly · -30% increased Recovery |
| T3 | 22 | +(31–40)% of Recovery applied instantly · -27% increased Recovery |
| T2 | 40 | +(41–50)% of Recovery applied instantly · -24% increased Recovery |
| T1 | 60 | +(51–60)% of Recovery applied instantly · -20% increased Recovery |
+(55–62)% increased Recovery6 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–18)% increased Recovery |
| T5 | 12 | +(19–27)% increased Recovery |
| T4 | 26 | +(28–36)% increased Recovery |
| T3 | 40 | +(37–45)% increased Recovery |
| T2 | 56 | +(46–54)% increased Recovery |
| T1 | 70 | +(55–62)% increased Recovery |
+(44–50)% Recovery rate5 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T5 | 1 | +(10–16)% Recovery rate |
| T4 | 16 | +(17–25)% Recovery rate |
| T3 | 34 | +(26–34)% Recovery rate |
| T2 | 52 | +(35–43)% Recovery rate |
| T1 | 68 | +(44–50)% Recovery rate |
Reflects +(460–700) Physical Damage to Melee Attackers5 tiers · body, shield
| Tier | Item level | Values |
|---|---|---|
| T5 | 1 | Reflects +(20–50) Physical Damage to Melee Attackers |
| T4 | 18 | Reflects +(60–120) Physical Damage to Melee Attackers |
| T3 | 36 | Reflects +(130–250) Physical Damage to Melee Attackers |
| T2 | 54 | Reflects +(260–450) Physical Damage to Melee Attackers |
| T1 | 72 | Reflects +(460–700) Physical Damage to Melee Attackers |
Adds (270–360)–(540–720) Cold Damage7 tiers · weapon
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds (20–30)–(40–50) Cold Damage |
| T6 | 12 | Adds (40–50)–(80–110) Cold Damage |
| T5 | 24 | Adds (60–90)–(130–180) Cold Damage |
| T4 | 36 | Adds (100–130)–(200–270) Cold Damage |
| T3 | 48 | Adds (140–190)–(290–380) Cold Damage |
| T2 | 60 | Adds (200–260)–(400–520) Cold Damage |
| T1 | 72 | Adds (270–360)–(540–720) Cold Damage |
Adds (300–400)–(600–800) Fire Damage7 tiers · weapon
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds (20–30)–(40–60) Fire Damage |
| T6 | 12 | Adds (40–60)–(80–120) Fire Damage |
| T5 | 24 | Adds (70–100)–(140–200) Fire Damage |
| T4 | 36 | Adds (110–150)–(220–300) Fire Damage |
| T3 | 48 | Adds (160–210)–(320–420) Fire Damage |
| T2 | 60 | Adds (220–290)–(440–580) Fire Damage |
| T1 | 72 | Adds (300–400)–(600–800) Fire Damage |
Adds (50–90)–(840–1,100) Lightning Damage7 tiers · weapon
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | Adds 10–(50–70) Lightning Damage |
| T6 | 12 | Adds (10–20)–(110–150) Lightning Damage |
| T5 | 24 | Adds (10–30)–(190–260) Lightning Damage |
| T4 | 36 | Adds (20–40)–(300–400) Lightning Damage |
| T3 | 48 | Adds (30–50)–(440–580) Lightning Damage |
| T2 | 60 | Adds (40–70)–(620–800) Lightning Damage |
| T1 | 72 | Adds (50–90)–(840–1,100) Lightning Damage |
Adds (190–260)–(400–540) Physical Damage8 tiers · weapon
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | Adds (10–20)–(30–50) Physical Damage |
| T7 | 11 | Adds (20–40)–(50–80) Physical Damage |
| T6 | 22 | Adds (40–60)–(90–130) Physical Damage |
| T5 | 33 | Adds (60–90)–(130–190) Physical Damage |
| T4 | 44 | Adds (90–120)–(190–260) Physical Damage |
| T3 | 55 | Adds (120–160)–(250–340) Physical Damage |
| T2 | 66 | Adds (150–200)–(320–430) Physical Damage |
| T1 | 76 | Adds (190–260)–(400–540) Physical Damage |
+(45–54)% Physical Damage · +(124–150) to Accuracy Rating6 tiers · attack
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Physical Damage · +(16–20) to Accuracy Rating |
| T5 | 15 | +(15–19)% Physical Damage · +(21–46) to Accuracy Rating |
| T4 | 30 | +(20–24)% Physical Damage · +(47–72) to Accuracy Rating |
| T3 | 45 | +(25–34)% Physical Damage · +(73–97) to Accuracy Rating |
| T2 | 60 | +(35–44)% Physical Damage · +(98–123) to Accuracy Rating |
| T1 | 74 | +(45–54)% Physical Damage · +(124–150) to Accuracy Rating |
+(135–169)% Physical Damage8 tiers · attack
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(15–24)% Physical Damage |
| T7 | 11 | +(25–34)% Physical Damage |
| T6 | 22 | +(35–49)% Physical Damage |
| T5 | 33 | +(50–64)% Physical Damage |
| T4 | 44 | +(65–84)% Physical Damage |
| T3 | 55 | +(85–109)% Physical Damage |
| T2 | 66 | +(110–134)% Physical Damage |
| T1 | 76 | +(135–169)% Physical Damage |
Suffixes (53)
+(281–350) to Accuracy Rating6 tiers · helmet, gloves, ring, amulet, quiver, weapon
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(20–60) to Accuracy Rating |
| T5 | 12 | +(61–100) to Accuracy Rating |
| T4 | 24 | +(101–160) to Accuracy Rating |
| T3 | 36 | +(161–220) to Accuracy Rating |
| T2 | 50 | +(221–280) to Accuracy Rating |
| T1 | 66 | +(281–350) to Accuracy Rating |
+(19–25)% chance to avoid Ailments3 tiers · body, boots, shield
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(8–12)% chance to avoid Ailments |
| T2 | 30 | +(13–18)% chance to avoid Ailments |
| T1 | 55 | +(19–25)% chance to avoid Ailments |
+(13–16) to all Attributes4 tiers · ring, amulet
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(1–4) to all Attributes |
| T3 | 15 | +(5–8) to all Attributes |
| T2 | 35 | +(9–12) to all Attributes |
| T1 | 60 | +(13–16) to all Attributes |
+(13–16)% Area of Effect3 tiers · amulet, helmet, two_hand
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(5–8)% Area of Effect |
| T2 | 34 | +(9–12)% Area of Effect |
| T1 | 60 | +(13–16)% Area of Effect |
+(14–16)% Attack Speed4 tiers · gloves, quiver, shield
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(5–7)% Attack Speed |
| T3 | 20 | +(8–10)% Attack Speed |
| T2 | 40 | +(11–13)% Attack Speed |
| T1 | 62 | +(14–16)% Attack Speed |
+(22–27)% chance to cause Bleeding3 tiers · axe, greataxe, sword, greatsword, gloves
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(10–15)% chance to cause Bleeding |
| T2 | 35 | +(16–21)% chance to cause Bleeding |
| T1 | 60 | +(22–27)% chance to cause Bleeding |
+(6–7)% Chance to Block3 tiers · shield
| Tier | Item level | Values |
|---|---|---|
| T3 | 5 | +(2–3)% Chance to Block |
| T2 | 30 | +(4–5)% Chance to Block |
| T1 | 58 | +(6–7)% Chance to Block |
+(29–32)% Cast Speed7 tiers · caster, amulet, ring, focus
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | +(5–8)% Cast Speed |
| T6 | 12 | +(9–12)% Cast Speed |
| T5 | 24 | +(13–16)% Cast Speed |
| T4 | 36 | +(17–20)% Cast Speed |
| T3 | 50 | +(21–24)% Cast Speed |
| T2 | 66 | +(25–28)% Cast Speed |
| T1 | 78 | +(29–32)% Cast Speed |
+(46–48)% to Cold Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(6–11)% to Cold Resistance |
| T7 | 12 | +(12–17)% to Cold Resistance |
| T6 | 24 | +(18–23)% to Cold Resistance |
| T5 | 36 | +(24–29)% to Cold Resistance |
| T4 | 48 | +(30–35)% to Cold Resistance |
| T3 | 60 | +(36–41)% to Cold Resistance |
| T2 | 72 | +(42–45)% to Cold Resistance |
| T1 | 84 | +(46–48)% to Cold Resistance |
+(9–12)% Cooldown Recovery Rate3 tiers · helmet, amulet, focus
| Tier | Item level | Values |
|---|---|---|
| T3 | 24 | +(3–5)% Cooldown Recovery Rate |
| T2 | 48 | +(6–8)% Cooldown Recovery Rate |
| T1 | 70 | +(9–12)% Cooldown Recovery Rate |
+(35–38)% Critical Strike Chance6 tiers · amulet, quiver, focus, ring, helmet
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Critical Strike Chance |
| T5 | 20 | +(15–19)% Critical Strike Chance |
| T4 | 30 | +(20–24)% Critical Strike Chance |
| T3 | 44 | +(25–29)% Critical Strike Chance |
| T2 | 58 | +(30–34)% Critical Strike Chance |
| T1 | 72 | +(35–38)% Critical Strike Chance |
+(35–38)% to Critical Strike Multiplier6 tiers · weapon, amulet, quiver, gloves
| Tier | Item level | Values |
|---|---|---|
| T6 | 8 | +(8–12)% to Critical Strike Multiplier |
| T5 | 21 | +(13–19)% to Critical Strike Multiplier |
| T4 | 31 | +(20–24)% to Critical Strike Multiplier |
| T3 | 45 | +(25–29)% to Critical Strike Multiplier |
| T2 | 59 | +(30–34)% to Critical Strike Multiplier |
| T1 | 74 | +(35–38)% to Critical Strike Multiplier |
+(43–50) to Dexterity8 tiers · weapon, armor_dex, ring, amulet, belt, gloves, boots, helmet, body, legs, quiver
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(8–12) to Dexterity |
| T7 | 11 | +(13–17) to Dexterity |
| T6 | 22 | +(18–22) to Dexterity |
| T5 | 33 | +(23–27) to Dexterity |
| T4 | 44 | +(28–32) to Dexterity |
| T3 | 55 | +(33–37) to Dexterity |
| T2 | 66 | +(38–42) to Dexterity |
| T1 | 76 | +(43–50) to Dexterity |
+(26–30)% Damage over Time4 tiers · amulet, focus, caster, gloves
| Tier | Item level | Values |
|---|---|---|
| T4 | 4 | +(11–15)% Damage over Time |
| T3 | 24 | +(16–20)% Damage over Time |
| T2 | 44 | +(21–25)% Damage over Time |
| T1 | 64 | +(26–30)% Damage over Time |
+(15–16)% to all Elemental Resistances5 tiers · ring, amulet, shield
| Tier | Item level | Values |
|---|---|---|
| T5 | 12 | +(3–5)% to all Elemental Resistances |
| T4 | 26 | +(6–8)% to all Elemental Resistances |
| T3 | 40 | +(9–11)% to all Elemental Resistances |
| T2 | 56 | +(12–14)% to all Elemental Resistances |
| T1 | 72 | +(15–16)% to all Elemental Resistances |
+(46–48)% to Fire Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(6–11)% to Fire Resistance |
| T7 | 12 | +(12–17)% to Fire Resistance |
| T6 | 24 | +(18–23)% to Fire Resistance |
| T5 | 36 | +(24–29)% to Fire Resistance |
| T4 | 48 | +(30–35)% to Fire Resistance |
| T3 | 60 | +(36–41)% to Fire Resistance |
| T2 | 72 | +(42–45)% to Fire Resistance |
| T1 | 84 | +(46–48)% to Fire Resistance |
+(13–16)% chance to Freeze3 tiers · weapon, gloves, focus, quiver
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(5–8)% chance to Freeze |
| T2 | 35 | +(9–12)% chance to Freeze |
| T1 | 60 | +(13–16)% chance to Freeze |
+(23–30)% Gold found3 tiers · ring, amulet, gloves, belt
| Tier | Item level | Values |
|---|---|---|
| T3 | 1 | +(8–14)% Gold found |
| T2 | 25 | +(15–22)% Gold found |
| T1 | 50 | +(23–30)% Gold found |
+(13–16)% chance to Ignite3 tiers · weapon, gloves, focus, quiver
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(5–8)% chance to Ignite |
| T2 | 35 | +(9–12)% chance to Ignite |
| T1 | 60 | +(13–16)% chance to Ignite |
+(43–50) to Intelligence8 tiers · caster, armor_int, ring, amulet, gloves, boots, helmet, body, legs
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(8–12) to Intelligence |
| T7 | 11 | +(13–17) to Intelligence |
| T6 | 22 | +(18–22) to Intelligence |
| T5 | 33 | +(23–27) to Intelligence |
| T4 | 44 | +(28–32) to Intelligence |
| T3 | 55 | +(33–37) to Intelligence |
| T2 | 66 | +(38–42) to Intelligence |
| T1 | 76 | +(43–50) to Intelligence |
+(0.9–1.2)% of Attack Damage leeched as Life3 tiers · ring, amulet, gloves, weapon
| Tier | Item level | Values |
|---|---|---|
| T3 | 9 | +(0.3–0.5)% of Attack Damage leeched as Life |
| T2 | 30 | +(0.6–0.8)% of Attack Damage leeched as Life |
| T1 | 58 | +(0.9–1.2)% of Attack Damage leeched as Life |
+(150–220) Life gained on Kill4 tiers · weapon, ring, gloves
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(20–40) Life gained on Kill |
| T3 | 20 | +(50–80) Life gained on Kill |
| T2 | 40 | +(90–140) Life gained on Kill |
| T1 | 60 | +(150–220) Life gained on Kill |
Regenerate +(161–220) Life per second6 tiers · body, ring, amulet, belt, shield, helmet
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | Regenerate +(10–20) Life per second |
| T5 | 18 | Regenerate +(21–40) Life per second |
| T4 | 30 | Regenerate +(41–70) Life per second |
| T3 | 44 | Regenerate +(71–110) Life per second |
| T2 | 58 | Regenerate +(111–160) Life per second |
| T1 | 72 | Regenerate +(161–220) Life per second |
+(46–48)% to Lightning Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(6–11)% to Lightning Resistance |
| T7 | 12 | +(12–17)% to Lightning Resistance |
| T6 | 24 | +(18–23)% to Lightning Resistance |
| T5 | 36 | +(24–29)% to Lightning Resistance |
| T4 | 48 | +(30–35)% to Lightning Resistance |
| T3 | 60 | +(36–41)% to Lightning Resistance |
| T2 | 72 | +(42–45)% to Lightning Resistance |
| T1 | 84 | +(46–48)% to Lightning Resistance |
+(0.6–0.8)% of Attack Damage leeched as Mana2 tiers · ring, amulet, gloves, weapon
| Tier | Item level | Values |
|---|---|---|
| T2 | 9 | +(0.3–0.5)% of Attack Damage leeched as Mana |
| T1 | 40 | +(0.6–0.8)% of Attack Damage leeched as Mana |
+(7–9) Mana gained on Kill4 tiers · weapon, ring, caster
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(1–2) Mana gained on Kill |
| T3 | 20 | +(3–4) Mana gained on Kill |
| T2 | 40 | +(5–6) Mana gained on Kill |
| T1 | 60 | +(7–9) Mana gained on Kill |
+(60–69)% Mana Regeneration Rate6 tiers · ring, amulet, helmet, caster, focus
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–19)% Mana Regeneration Rate |
| T5 | 18 | +(20–29)% Mana Regeneration Rate |
| T4 | 29 | +(30–39)% Mana Regeneration Rate |
| T3 | 42 | +(40–49)% Mana Regeneration Rate |
| T2 | 55 | +(50–59)% Mana Regeneration Rate |
| T1 | 72 | +(60–69)% Mana Regeneration Rate |
Minions have +(40–50)% Critical Strike Chance · Minions have +(20–25)% Critical Strike Multiplier3 tiers · amulet, minion_gear, gloves
| Tier | Item level | Values |
|---|---|---|
| T3 | 20 | Minions have +(20–29)% Critical Strike Chance · Minions have +(10–14)% Critical Strike Multiplier |
| T2 | 46 | Minions have +(30–39)% Critical Strike Chance · Minions have +(15–19)% Critical Strike Multiplier |
| T1 | 70 | Minions have +(40–50)% Critical Strike Chance · Minions have +(20–25)% Critical Strike Multiplier |
Minions have +(45–55)% Armour · Minions have +(17–20)% Elemental and Shadow Resistance4 tiers · helmet, body, minion_gear
| Tier | Item level | Values |
|---|---|---|
| T4 | 6 | Minions have +(15–24)% Armour · Minions have +(5–8)% Elemental and Shadow Resistance |
| T3 | 28 | Minions have +(25–34)% Armour · Minions have +(9–12)% Elemental and Shadow Resistance |
| T2 | 50 | Minions have +(35–44)% Armour · Minions have +(13–16)% Elemental and Shadow Resistance |
| T1 | 72 | Minions have +(45–55)% Armour · Minions have +(17–20)% Elemental and Shadow Resistance |
Minions have +(20–24)% Attack Speed · Minions have +(20–24)% Cast Speed4 tiers · helmet, amulet, gloves, minion_gear
| Tier | Item level | Values |
|---|---|---|
| T4 | 8 | Minions have +(6–9)% Attack Speed · Minions have +(6–9)% Cast Speed |
| T3 | 30 | Minions have +(10–14)% Attack Speed · Minions have +(10–14)% Cast Speed |
| T2 | 55 | Minions have +(15–19)% Attack Speed · Minions have +(15–19)% Cast Speed |
| T1 | 75 | Minions have +(20–24)% Attack Speed · Minions have +(20–24)% Cast Speed |
Minions have +(31–38)% Life4 tiers · helmet, minion_gear, amulet, body
| Tier | Item level | Values |
|---|---|---|
| T4 | 4 | Minions have +(10–15)% Life |
| T3 | 26 | Minions have +(16–22)% Life |
| T2 | 48 | Minions have +(23–30)% Life |
| T1 | 70 | Minions have +(31–38)% Life |
Minions have +(19–25)% Movement Speed3 tiers · boots, amulet
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | Minions have +(8–12)% Movement Speed |
| T2 | 40 | Minions have +(13–18)% Movement Speed |
| T1 | 68 | Minions have +(19–25)% Movement Speed |
+(22–27)% chance to Poison3 tiers · dagger, bow, gloves, quiver, sword
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(10–15)% chance to Poison |
| T2 | 35 | +(16–21)% chance to Poison |
| T1 | 60 | +(22–27)% chance to Poison |
+(31–40)% Regeneration Stone Charges gained3 tiers · belt
| Tier | Item level | Values |
|---|---|---|
| T3 | 8 | +(10–20)% Regeneration Stone Charges gained |
| T2 | 34 | +(21–30)% Regeneration Stone Charges gained |
| T1 | 60 | +(31–40)% Regeneration Stone Charges gained |
+(23–30)% Regeneration Stone effect3 tiers · belt
| Tier | Item level | Values |
|---|---|---|
| T3 | 5 | +(10–15)% Regeneration Stone effect |
| T2 | 30 | +(16–22)% Regeneration Stone effect |
| T1 | 55 | +(23–30)% Regeneration Stone effect |
+(28–34)% Projectile Damage4 tiers · bow, quiver, wand, amulet
| Tier | Item level | Values |
|---|---|---|
| T4 | 8 | +(10–15)% Projectile Damage |
| T3 | 26 | +(16–21)% Projectile Damage |
| T2 | 44 | +(22–27)% Projectile Damage |
| T1 | 62 | +(28–34)% Projectile Damage |
+(34–40)% Projectile Speed4 tiers · bow, quiver, wand
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(10–17)% Projectile Speed |
| T3 | 20 | +(18–25)% Projectile Speed |
| T2 | 40 | +(26–33)% Projectile Speed |
| T1 | 60 | +(34–40)% Projectile Speed |
+(21–26)% Rarity of Items found4 tiers · helmet, ring, amulet, boots, gloves
| Tier | Item level | Values |
|---|---|---|
| T4 | 3 | +(6–10)% Rarity of Items found |
| T3 | 30 | +(11–14)% Rarity of Items found |
| T2 | 53 | +(15–20)% Rarity of Items found |
| T1 | 75 | +(21–26)% Rarity of Items found |
+(26–30)% to Shadow Resistance5 tiers · armor, shield, ring, amulet, belt
| Tier | Item level | Values |
|---|---|---|
| T5 | 16 | +(5–10)% to Shadow Resistance |
| T4 | 32 | +(11–15)% to Shadow Resistance |
| T3 | 48 | +(16–20)% to Shadow Resistance |
| T2 | 64 | +(21–25)% to Shadow Resistance |
| T1 | 80 | +(26–30)% to Shadow Resistance |
+(13–16)% chance to Shock3 tiers · weapon, gloves, focus, quiver
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(5–8)% chance to Shock |
| T2 | 35 | +(9–12)% chance to Shock |
| T1 | 60 | +(13–16)% chance to Shock |
+(61–75)% increased Armour during the effect4 tiers · stone_life
| Tier | Item level | Values |
|---|---|---|
| T4 | 8 | +(20–30)% increased Armour during the effect |
| T3 | 28 | +(31–45)% increased Armour during the effect |
| T2 | 50 | +(46–60)% increased Armour during the effect |
| T1 | 70 | +(61–75)% increased Armour during the effect |
+(19–24)% Cast Speed during the effect3 tiers · stone_mana
| Tier | Item level | Values |
|---|---|---|
| T3 | 14 | +(8–12)% Cast Speed during the effect |
| T2 | 38 | +(13–18)% Cast Speed during the effect |
| T1 | 62 | +(19–24)% Cast Speed during the effect |
+(53–66)% Charges gained4 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T4 | 1 | +(15–24)% Charges gained |
| T3 | 16 | +(25–38)% Charges gained |
| T2 | 34 | +(39–52)% Charges gained |
| T1 | 56 | +(53–66)% Charges gained |
Removes and prevents Ignite during the effect1 tiers · stone_life
| Tier | Item level | Values |
|---|---|---|
| T1 | 12 | Removes and prevents Ignite during the effect |
+(19–25)% reduced Mana Cost during the effect3 tiers · stone_mana
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(8–12)% reduced Mana Cost during the effect |
| T2 | 32 | +(13–18)% reduced Mana Cost during the effect |
| T1 | 56 | +(19–25)% reduced Mana Cost during the effect |
+(14–17)% Movement Speed during the effect3 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T3 | 10 | +(6–9)% Movement Speed during the effect |
| T2 | 32 | +(10–13)% Movement Speed during the effect |
| T1 | 56 | +(14–17)% Movement Speed during the effect |
Removes and prevents Poison during the effect1 tiers · stone_life
| Tier | Item level | Values |
|---|---|---|
| T1 | 12 | Removes and prevents Poison during the effect |
+(19–25)% Elemental Resistances during the effect3 tiers · stone_life
| Tier | Item level | Values |
|---|---|---|
| T3 | 14 | +(8–12)% Elemental Resistances during the effect |
| T2 | 36 | +(13–18)% Elemental Resistances during the effect |
| T1 | 60 | +(19–25)% Elemental Resistances during the effect |
+3 Charges every 5 seconds3 tiers · stone
| Tier | Item level | Values |
|---|---|---|
| T3 | 20 | +1 Charges every 5 seconds |
| T2 | 44 | +2 Charges every 5 seconds |
| T1 | 66 | +3 Charges every 5 seconds |
+(43–50) to Strength8 tiers · weapon, armor_str, ring, amulet, belt, gloves, boots, helmet, body, legs
| Tier | Item level | Values |
|---|---|---|
| T8 | 1 | +(8–12) to Strength |
| T7 | 11 | +(13–17) to Strength |
| T6 | 22 | +(18–22) to Strength |
| T5 | 33 | +(23–27) to Strength |
| T4 | 44 | +(28–32) to Strength |
| T3 | 55 | +(33–37) to Strength |
| T2 | 66 | +(38–42) to Strength |
| T1 | 76 | +(43–50) to Strength |
+(31–40)% chance to avoid being Stunned4 tiers · body, belt, boots, legs
| Tier | Item level | Values |
|---|---|---|
| T4 | 5 | +(11–15)% chance to avoid being Stunned |
| T3 | 25 | +(16–22)% chance to avoid being Stunned |
| T2 | 45 | +(23–30)% chance to avoid being Stunned |
| T1 | 65 | +(31–40)% chance to avoid being Stunned |
+(23–26)% Attack Speed7 tiers · attack
| Tier | Item level | Values |
|---|---|---|
| T7 | 1 | +(5–7)% Attack Speed |
| T6 | 11 | +(8–10)% Attack Speed |
| T5 | 22 | +(11–13)% Attack Speed |
| T4 | 33 | +(14–16)% Attack Speed |
| T3 | 45 | +(17–19)% Attack Speed |
| T2 | 60 | +(20–22)% Attack Speed |
| T1 | 76 | +(23–26)% Attack Speed |
+(35–38)% Critical Strike Chance6 tiers · attack
| Tier | Item level | Values |
|---|---|---|
| T6 | 1 | +(10–14)% Critical Strike Chance |
| T5 | 20 | +(15–19)% Critical Strike Chance |
| T4 | 30 | +(20–24)% Critical Strike Chance |
| T3 | 44 | +(25–29)% Critical Strike Chance |
| T2 | 58 | +(30–34)% Critical Strike Chance |
| T1 | 72 | +(35–38)% Critical Strike Chance |
