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Draemony
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Affixes

Every prefix and suffix that gear can roll, with the values of each tier.

Magic and rare items roll random affixes. Prefixes and suffixes come from different groups, and each group has several tiers: T1 is the best one and only shows up on high-level items. An item never repeats the same group.

The groups below show their tags (the kind of item that can roll them) and, when you open one, the values of each tier and the minimum item level for it to appear.

Prefixes (39)

Adds (110–150)–(220–280) Cold Damage to Attacks6 tiers · ring, amulet, gloves, quiver
TierItem levelValues
T61Adds (10–20)–(30–40) Cold Damage to Attacks
T515Adds (30–40)–(60–80) Cold Damage to Attacks
T430Adds (50–70)–(100–130) Cold Damage to Attacks
T345Adds (70–90)–(130–170) Cold Damage to Attacks
T260Adds (90–120)–(180–220) Cold Damage to Attacks
T174Adds (110–150)–(220–280) Cold Damage to Attacks
Adds (120–160)–(240–300) Fire Damage to Attacks6 tiers · ring, amulet, gloves, quiver
TierItem levelValues
T61Adds (10–20)–(30–40) Fire Damage to Attacks
T515Adds (30–40)–(60–80) Fire Damage to Attacks
T430Adds (50–70)–(100–130) Fire Damage to Attacks
T345Adds (70–100)–(140–180) Fire Damage to Attacks
T260Adds (100–130)–(190–240) Fire Damage to Attacks
T174Adds (120–160)–(240–300) Fire Damage to Attacks
Adds (30–60)–(360–460) Lightning Damage to Attacks6 tiers · ring, amulet, gloves, quiver
TierItem levelValues
T61Adds 10–(40–60) Lightning Damage to Attacks
T515Adds (10–20)–(80–120) Lightning Damage to Attacks
T430Adds (10–30)–(140–190) Lightning Damage to Attacks
T345Adds (20–40)–(200–270) Lightning Damage to Attacks
T260Adds (20–50)–(280–360) Lightning Damage to Attacks
T174Adds (30–60)–(360–460) Lightning Damage to Attacks
Adds (70–100)–(130–190) Physical Damage to Attacks6 tiers · ring, amulet, gloves, quiver
TierItem levelValues
T61Adds 10–(20–30) Physical Damage to Attacks
T515Adds (20–30)–(40–60) Physical Damage to Attacks
T430Adds (30–50)–(60–90) Physical Damage to Attacks
T345Adds (40–60)–(80–120) Physical Damage to Attacks
T260Adds (50–80)–(100–150) Physical Damage to Attacks
T174Adds (70–100)–(130–190) Physical Damage to Attacks
+(2,410–3,300) to Armour5 tiers · belt, ring
TierItem levelValues
T51+(100–300) to Armour
T420+(310–800) to Armour
T340+(810–1,500) to Armour
T260+(1,510–2,400) to Armour
T176+(2,410–3,300) to Armour
+(470–600) to Arcane Barrier6 tiers · ring, amulet, belt, focus
TierItem levelValues
T61+(40–80) to Arcane Barrier
T515+(90–150) to Arcane Barrier
T430+(160–240) to Arcane Barrier
T345+(250–340) to Arcane Barrier
T260+(350–460) to Arcane Barrier
T174+(470–600) to Arcane Barrier
+(35–39)% Cold Damage6 tiers · caster, amulet, focus
TierItem levelValues
T61+(10–14)% Cold Damage
T515+(15–19)% Cold Damage
T430+(20–24)% Cold Damage
T345+(25–29)% Cold Damage
T260+(30–34)% Cold Damage
T172+(35–39)% Cold Damage
+(241–330) to Evasion5 tiers · ring, belt
TierItem levelValues
T51+(10–30) to Evasion
T420+(31–80) to Evasion
T340+(81–150) to Evasion
T260+(151–240) to Evasion
T176+(241–330) to Evasion
+(35–39)% Fire Damage6 tiers · caster, amulet, focus
TierItem levelValues
T61+(10–14)% Fire Damage
T515+(15–19)% Fire Damage
T430+(20–24)% Fire Damage
T345+(25–29)% Fire Damage
T260+(30–34)% Fire Damage
T172+(35–39)% Fire Damage
+(1,200–1,390) to maximum Life9 tiers · helmet, body, gloves, boots, legs, shield, belt, ring, amulet
TierItem levelValues
T91+(100–190) to maximum Life
T811+(200–290) to maximum Life
T720+(300–390) to maximum Life
T630+(400–540) to maximum Life
T542+(550–690) to maximum Life
T454+(700–840) to maximum Life
T364+(850–990) to maximum Life
T274+(1,000–1,190) to maximum Life
T182+(1,200–1,390) to maximum Life
+(12–13)% maximum Life4 tiers · body, shield, belt, amulet
TierItem levelValues
T430+(3–5)% maximum Life
T350+(6–8)% maximum Life
T268+(9–11)% maximum Life
T180+(12–13)% maximum Life
+(35–39)% Lightning Damage6 tiers · caster, amulet, focus
TierItem levelValues
T61+(10–14)% Lightning Damage
T515+(15–19)% Lightning Damage
T430+(20–24)% Lightning Damage
T345+(25–29)% Lightning Damage
T260+(30–34)% Lightning Damage
T172+(35–39)% Lightning Damage
+(2,060–2,600) to Armour8 tiers · armor_str
TierItem levelValues
T81+(60–120) to Armour
T711+(130–300) to Armour
T622+(310–550) to Armour
T533+(560–850) to Armour
T444+(860–1,200) to Armour
T355+(1,210–1,600) to Armour
T266+(1,610–2,050) to Armour
T176+(2,060–2,600) to Armour
+(116–130)% Armour8 tiers · armor_str
TierItem levelValues
T81+(11–25)% Armour
T711+(26–40)% Armour
T622+(41–55)% Armour
T533+(56–70)% Armour
T444+(71–85)% Armour
T355+(86–100)% Armour
T266+(101–115)% Armour
T176+(116–130)% Armour
+(730–900) to Arcane Barrier8 tiers · armor_int
TierItem levelValues
T81+(30–60) to Arcane Barrier
T711+(70–120) to Arcane Barrier
T622+(130–200) to Arcane Barrier
T533+(210–300) to Arcane Barrier
T444+(310–420) to Arcane Barrier
T355+(430–560) to Arcane Barrier
T266+(570–720) to Arcane Barrier
T176+(730–900) to Arcane Barrier
+(116–130)% Arcane Barrier8 tiers · armor_int
TierItem levelValues
T81+(11–25)% Arcane Barrier
T711+(26–40)% Arcane Barrier
T622+(41–55)% Arcane Barrier
T533+(56–70)% Arcane Barrier
T444+(71–85)% Arcane Barrier
T355+(86–100)% Arcane Barrier
T266+(101–115)% Arcane Barrier
T176+(116–130)% Arcane Barrier
+(206–260) to Evasion Rating8 tiers · armor_dex
TierItem levelValues
T81+(6–12) to Evasion Rating
T711+(13–30) to Evasion Rating
T622+(31–55) to Evasion Rating
T533+(56–85) to Evasion Rating
T444+(86–120) to Evasion Rating
T355+(121–160) to Evasion Rating
T266+(161–205) to Evasion Rating
T176+(206–260) to Evasion Rating
+(116–130)% Evasion Rating8 tiers · armor_dex
TierItem levelValues
T81+(11–25)% Evasion Rating
T711+(26–40)% Evasion Rating
T622+(41–55)% Evasion Rating
T533+(56–70)% Evasion Rating
T444+(71–85)% Evasion Rating
T355+(86–100)% Evasion Rating
T266+(101–115)% Evasion Rating
T176+(116–130)% Evasion Rating
+(80–94) to maximum Mana8 tiers · helmet, gloves, boots, ring, amulet, caster, belt
TierItem levelValues
T81+(12–19) to maximum Mana
T711+(20–29) to maximum Mana
T622+(30–39) to maximum Mana
T533+(40–49) to maximum Mana
T444+(50–59) to maximum Mana
T355+(60–69) to maximum Mana
T266+(70–79) to maximum Mana
T176+(80–94) to maximum Mana
Minions deal +(50–59)% Damage5 tiers · minion_gear, helmet, amulet
TierItem levelValues
T54Minions deal +(10–19)% Damage
T420Minions deal +(20–29)% Damage
T338Minions deal +(30–39)% Damage
T256Minions deal +(40–49)% Damage
T172Minions deal +(50–59)% Damage
+1 to maximum number of Minions1 tiers · helmet, amulet, minion_gear
TierItem levelValues
T140+1 to maximum number of Minions
+(31–35)% Movement Speed6 tiers · boots
TierItem levelValues
T61+(8–10)% Movement Speed
T515+(11–15)% Movement Speed
T430+(16–20)% Movement Speed
T345+(21–25)% Movement Speed
T260+(26–30)% Movement Speed
T178+(31–35)% Movement Speed
+2 to level of all Skills2 tiers · amulet, helmet
TierItem levelValues
T255+1 to level of all Skills
T182+2 to level of all Skills
Adds (220–290)–(440–580) Cold Damage to Spells7 tiers · caster
TierItem levelValues
T71Adds (10–20)–(30–40) Cold Damage to Spells
T612Adds (30–40)–(60–90) Cold Damage to Spells
T524Adds (50–70)–(110–150) Cold Damage to Spells
T436Adds (80–110)–(160–220) Cold Damage to Spells
T348Adds (120–160)–(240–320) Cold Damage to Spells
T260Adds (160–220)–(330–440) Cold Damage to Spells
T172Adds (220–290)–(440–580) Cold Damage to Spells
Adds (240–320)–(480–640) Fire Damage to Spells7 tiers · caster
TierItem levelValues
T71Adds (10–20)–(30–40) Fire Damage to Spells
T612Adds (30–50)–(70–100) Fire Damage to Spells
T524Adds (60–80)–(120–160) Fire Damage to Spells
T436Adds (90–120)–(180–240) Fire Damage to Spells
T348Adds (130–170)–(260–340) Fire Damage to Spells
T260Adds (180–240)–(360–480) Fire Damage to Spells
T172Adds (240–320)–(480–640) Fire Damage to Spells
Adds (40–90)–(680–880) Lightning Damage to Spells7 tiers · caster
TierItem levelValues
T71Adds 10–(40–60) Lightning Damage to Spells
T612Adds (10–20)–(90–130) Lightning Damage to Spells
T524Adds (10–30)–(160–220) Lightning Damage to Spells
T436Adds (20–40)–(250–330) Lightning Damage to Spells
T348Adds (20–50)–(360–480) Lightning Damage to Spells
T260Adds (30–70)–(500–660) Lightning Damage to Spells
T172Adds (40–90)–(680–880) Lightning Damage to Spells
+(80–94)% Spell Damage8 tiers · caster
TierItem levelValues
T81+(10–19)% Spell Damage
T711+(20–29)% Spell Damage
T622+(30–39)% Spell Damage
T533+(40–49)% Spell Damage
T444+(50–59)% Spell Damage
T355+(60–69)% Spell Damage
T266+(70–79)% Spell Damage
T176+(80–94)% Spell Damage
+(43–55)% maximum Charges4 tiers · stone
TierItem levelValues
T41+(10–18)% maximum Charges
T318+(19–30)% maximum Charges
T236+(31–42)% maximum Charges
T158+(43–55)% maximum Charges
+(19–24)% reduced Charges per use3 tiers · stone
TierItem levelValues
T310+(8–12)% reduced Charges per use
T230+(13–18)% reduced Charges per use
T152+(19–24)% reduced Charges per use
+(51–60)% of Recovery applied instantly · -20% increased Recovery4 tiers · stone
TierItem levelValues
T46+(25–30)% of Recovery applied instantly · -30% increased Recovery
T322+(31–40)% of Recovery applied instantly · -27% increased Recovery
T240+(41–50)% of Recovery applied instantly · -24% increased Recovery
T160+(51–60)% of Recovery applied instantly · -20% increased Recovery
+(55–62)% increased Recovery6 tiers · stone
TierItem levelValues
T61+(10–18)% increased Recovery
T512+(19–27)% increased Recovery
T426+(28–36)% increased Recovery
T340+(37–45)% increased Recovery
T256+(46–54)% increased Recovery
T170+(55–62)% increased Recovery
+(44–50)% Recovery rate5 tiers · stone
TierItem levelValues
T51+(10–16)% Recovery rate
T416+(17–25)% Recovery rate
T334+(26–34)% Recovery rate
T252+(35–43)% Recovery rate
T168+(44–50)% Recovery rate
Reflects +(460–700) Physical Damage to Melee Attackers5 tiers · body, shield
TierItem levelValues
T51Reflects +(20–50) Physical Damage to Melee Attackers
T418Reflects +(60–120) Physical Damage to Melee Attackers
T336Reflects +(130–250) Physical Damage to Melee Attackers
T254Reflects +(260–450) Physical Damage to Melee Attackers
T172Reflects +(460–700) Physical Damage to Melee Attackers
Adds (270–360)–(540–720) Cold Damage7 tiers · weapon
TierItem levelValues
T71Adds (20–30)–(40–50) Cold Damage
T612Adds (40–50)–(80–110) Cold Damage
T524Adds (60–90)–(130–180) Cold Damage
T436Adds (100–130)–(200–270) Cold Damage
T348Adds (140–190)–(290–380) Cold Damage
T260Adds (200–260)–(400–520) Cold Damage
T172Adds (270–360)–(540–720) Cold Damage
Adds (300–400)–(600–800) Fire Damage7 tiers · weapon
TierItem levelValues
T71Adds (20–30)–(40–60) Fire Damage
T612Adds (40–60)–(80–120) Fire Damage
T524Adds (70–100)–(140–200) Fire Damage
T436Adds (110–150)–(220–300) Fire Damage
T348Adds (160–210)–(320–420) Fire Damage
T260Adds (220–290)–(440–580) Fire Damage
T172Adds (300–400)–(600–800) Fire Damage
Adds (50–90)–(840–1,100) Lightning Damage7 tiers · weapon
TierItem levelValues
T71Adds 10–(50–70) Lightning Damage
T612Adds (10–20)–(110–150) Lightning Damage
T524Adds (10–30)–(190–260) Lightning Damage
T436Adds (20–40)–(300–400) Lightning Damage
T348Adds (30–50)–(440–580) Lightning Damage
T260Adds (40–70)–(620–800) Lightning Damage
T172Adds (50–90)–(840–1,100) Lightning Damage
Adds (190–260)–(400–540) Physical Damage8 tiers · weapon
TierItem levelValues
T81Adds (10–20)–(30–50) Physical Damage
T711Adds (20–40)–(50–80) Physical Damage
T622Adds (40–60)–(90–130) Physical Damage
T533Adds (60–90)–(130–190) Physical Damage
T444Adds (90–120)–(190–260) Physical Damage
T355Adds (120–160)–(250–340) Physical Damage
T266Adds (150–200)–(320–430) Physical Damage
T176Adds (190–260)–(400–540) Physical Damage
+(45–54)% Physical Damage · +(124–150) to Accuracy Rating6 tiers · attack
TierItem levelValues
T61+(10–14)% Physical Damage · +(16–20) to Accuracy Rating
T515+(15–19)% Physical Damage · +(21–46) to Accuracy Rating
T430+(20–24)% Physical Damage · +(47–72) to Accuracy Rating
T345+(25–34)% Physical Damage · +(73–97) to Accuracy Rating
T260+(35–44)% Physical Damage · +(98–123) to Accuracy Rating
T174+(45–54)% Physical Damage · +(124–150) to Accuracy Rating
+(135–169)% Physical Damage8 tiers · attack
TierItem levelValues
T81+(15–24)% Physical Damage
T711+(25–34)% Physical Damage
T622+(35–49)% Physical Damage
T533+(50–64)% Physical Damage
T444+(65–84)% Physical Damage
T355+(85–109)% Physical Damage
T266+(110–134)% Physical Damage
T176+(135–169)% Physical Damage

Suffixes (53)

+(281–350) to Accuracy Rating6 tiers · helmet, gloves, ring, amulet, quiver, weapon
TierItem levelValues
T61+(20–60) to Accuracy Rating
T512+(61–100) to Accuracy Rating
T424+(101–160) to Accuracy Rating
T336+(161–220) to Accuracy Rating
T250+(221–280) to Accuracy Rating
T166+(281–350) to Accuracy Rating
+(19–25)% chance to avoid Ailments3 tiers · body, boots, shield
TierItem levelValues
T310+(8–12)% chance to avoid Ailments
T230+(13–18)% chance to avoid Ailments
T155+(19–25)% chance to avoid Ailments
+(13–16) to all Attributes4 tiers · ring, amulet
TierItem levelValues
T41+(1–4) to all Attributes
T315+(5–8) to all Attributes
T235+(9–12) to all Attributes
T160+(13–16) to all Attributes
+(13–16)% Area of Effect3 tiers · amulet, helmet, two_hand
TierItem levelValues
T310+(5–8)% Area of Effect
T234+(9–12)% Area of Effect
T160+(13–16)% Area of Effect
+(14–16)% Attack Speed4 tiers · gloves, quiver, shield
TierItem levelValues
T41+(5–7)% Attack Speed
T320+(8–10)% Attack Speed
T240+(11–13)% Attack Speed
T162+(14–16)% Attack Speed
+(22–27)% chance to cause Bleeding3 tiers · axe, greataxe, sword, greatsword, gloves
TierItem levelValues
T310+(10–15)% chance to cause Bleeding
T235+(16–21)% chance to cause Bleeding
T160+(22–27)% chance to cause Bleeding
+(6–7)% Chance to Block3 tiers · shield
TierItem levelValues
T35+(2–3)% Chance to Block
T230+(4–5)% Chance to Block
T158+(6–7)% Chance to Block
+(29–32)% Cast Speed7 tiers · caster, amulet, ring, focus
TierItem levelValues
T71+(5–8)% Cast Speed
T612+(9–12)% Cast Speed
T524+(13–16)% Cast Speed
T436+(17–20)% Cast Speed
T350+(21–24)% Cast Speed
T266+(25–28)% Cast Speed
T178+(29–32)% Cast Speed
+(46–48)% to Cold Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
TierItem levelValues
T81+(6–11)% to Cold Resistance
T712+(12–17)% to Cold Resistance
T624+(18–23)% to Cold Resistance
T536+(24–29)% to Cold Resistance
T448+(30–35)% to Cold Resistance
T360+(36–41)% to Cold Resistance
T272+(42–45)% to Cold Resistance
T184+(46–48)% to Cold Resistance
+(9–12)% Cooldown Recovery Rate3 tiers · helmet, amulet, focus
TierItem levelValues
T324+(3–5)% Cooldown Recovery Rate
T248+(6–8)% Cooldown Recovery Rate
T170+(9–12)% Cooldown Recovery Rate
+(35–38)% Critical Strike Chance6 tiers · amulet, quiver, focus, ring, helmet
TierItem levelValues
T61+(10–14)% Critical Strike Chance
T520+(15–19)% Critical Strike Chance
T430+(20–24)% Critical Strike Chance
T344+(25–29)% Critical Strike Chance
T258+(30–34)% Critical Strike Chance
T172+(35–38)% Critical Strike Chance
+(35–38)% to Critical Strike Multiplier6 tiers · weapon, amulet, quiver, gloves
TierItem levelValues
T68+(8–12)% to Critical Strike Multiplier
T521+(13–19)% to Critical Strike Multiplier
T431+(20–24)% to Critical Strike Multiplier
T345+(25–29)% to Critical Strike Multiplier
T259+(30–34)% to Critical Strike Multiplier
T174+(35–38)% to Critical Strike Multiplier
+(43–50) to Dexterity8 tiers · weapon, armor_dex, ring, amulet, belt, gloves, boots, helmet, body, legs, quiver
TierItem levelValues
T81+(8–12) to Dexterity
T711+(13–17) to Dexterity
T622+(18–22) to Dexterity
T533+(23–27) to Dexterity
T444+(28–32) to Dexterity
T355+(33–37) to Dexterity
T266+(38–42) to Dexterity
T176+(43–50) to Dexterity
+(26–30)% Damage over Time4 tiers · amulet, focus, caster, gloves
TierItem levelValues
T44+(11–15)% Damage over Time
T324+(16–20)% Damage over Time
T244+(21–25)% Damage over Time
T164+(26–30)% Damage over Time
+(15–16)% to all Elemental Resistances5 tiers · ring, amulet, shield
TierItem levelValues
T512+(3–5)% to all Elemental Resistances
T426+(6–8)% to all Elemental Resistances
T340+(9–11)% to all Elemental Resistances
T256+(12–14)% to all Elemental Resistances
T172+(15–16)% to all Elemental Resistances
+(46–48)% to Fire Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
TierItem levelValues
T81+(6–11)% to Fire Resistance
T712+(12–17)% to Fire Resistance
T624+(18–23)% to Fire Resistance
T536+(24–29)% to Fire Resistance
T448+(30–35)% to Fire Resistance
T360+(36–41)% to Fire Resistance
T272+(42–45)% to Fire Resistance
T184+(46–48)% to Fire Resistance
+(13–16)% chance to Freeze3 tiers · weapon, gloves, focus, quiver
TierItem levelValues
T310+(5–8)% chance to Freeze
T235+(9–12)% chance to Freeze
T160+(13–16)% chance to Freeze
+(23–30)% Gold found3 tiers · ring, amulet, gloves, belt
TierItem levelValues
T31+(8–14)% Gold found
T225+(15–22)% Gold found
T150+(23–30)% Gold found
+(13–16)% chance to Ignite3 tiers · weapon, gloves, focus, quiver
TierItem levelValues
T310+(5–8)% chance to Ignite
T235+(9–12)% chance to Ignite
T160+(13–16)% chance to Ignite
+(43–50) to Intelligence8 tiers · caster, armor_int, ring, amulet, gloves, boots, helmet, body, legs
TierItem levelValues
T81+(8–12) to Intelligence
T711+(13–17) to Intelligence
T622+(18–22) to Intelligence
T533+(23–27) to Intelligence
T444+(28–32) to Intelligence
T355+(33–37) to Intelligence
T266+(38–42) to Intelligence
T176+(43–50) to Intelligence
+(0.9–1.2)% of Attack Damage leeched as Life3 tiers · ring, amulet, gloves, weapon
TierItem levelValues
T39+(0.3–0.5)% of Attack Damage leeched as Life
T230+(0.6–0.8)% of Attack Damage leeched as Life
T158+(0.9–1.2)% of Attack Damage leeched as Life
+(150–220) Life gained on Kill4 tiers · weapon, ring, gloves
TierItem levelValues
T41+(20–40) Life gained on Kill
T320+(50–80) Life gained on Kill
T240+(90–140) Life gained on Kill
T160+(150–220) Life gained on Kill
Regenerate +(161–220) Life per second6 tiers · body, ring, amulet, belt, shield, helmet
TierItem levelValues
T61Regenerate +(10–20) Life per second
T518Regenerate +(21–40) Life per second
T430Regenerate +(41–70) Life per second
T344Regenerate +(71–110) Life per second
T258Regenerate +(111–160) Life per second
T172Regenerate +(161–220) Life per second
+(46–48)% to Lightning Resistance8 tiers · armor, shield, ring, amulet, belt, quiver, focus
TierItem levelValues
T81+(6–11)% to Lightning Resistance
T712+(12–17)% to Lightning Resistance
T624+(18–23)% to Lightning Resistance
T536+(24–29)% to Lightning Resistance
T448+(30–35)% to Lightning Resistance
T360+(36–41)% to Lightning Resistance
T272+(42–45)% to Lightning Resistance
T184+(46–48)% to Lightning Resistance
+(0.6–0.8)% of Attack Damage leeched as Mana2 tiers · ring, amulet, gloves, weapon
TierItem levelValues
T29+(0.3–0.5)% of Attack Damage leeched as Mana
T140+(0.6–0.8)% of Attack Damage leeched as Mana
+(7–9) Mana gained on Kill4 tiers · weapon, ring, caster
TierItem levelValues
T41+(1–2) Mana gained on Kill
T320+(3–4) Mana gained on Kill
T240+(5–6) Mana gained on Kill
T160+(7–9) Mana gained on Kill
+(60–69)% Mana Regeneration Rate6 tiers · ring, amulet, helmet, caster, focus
TierItem levelValues
T61+(10–19)% Mana Regeneration Rate
T518+(20–29)% Mana Regeneration Rate
T429+(30–39)% Mana Regeneration Rate
T342+(40–49)% Mana Regeneration Rate
T255+(50–59)% Mana Regeneration Rate
T172+(60–69)% Mana Regeneration Rate
Minions have +(40–50)% Critical Strike Chance · Minions have +(20–25)% Critical Strike Multiplier3 tiers · amulet, minion_gear, gloves
TierItem levelValues
T320Minions have +(20–29)% Critical Strike Chance · Minions have +(10–14)% Critical Strike Multiplier
T246Minions have +(30–39)% Critical Strike Chance · Minions have +(15–19)% Critical Strike Multiplier
T170Minions have +(40–50)% Critical Strike Chance · Minions have +(20–25)% Critical Strike Multiplier
Minions have +(45–55)% Armour · Minions have +(17–20)% Elemental and Shadow Resistance4 tiers · helmet, body, minion_gear
TierItem levelValues
T46Minions have +(15–24)% Armour · Minions have +(5–8)% Elemental and Shadow Resistance
T328Minions have +(25–34)% Armour · Minions have +(9–12)% Elemental and Shadow Resistance
T250Minions have +(35–44)% Armour · Minions have +(13–16)% Elemental and Shadow Resistance
T172Minions have +(45–55)% Armour · Minions have +(17–20)% Elemental and Shadow Resistance
Minions have +(20–24)% Attack Speed · Minions have +(20–24)% Cast Speed4 tiers · helmet, amulet, gloves, minion_gear
TierItem levelValues
T48Minions have +(6–9)% Attack Speed · Minions have +(6–9)% Cast Speed
T330Minions have +(10–14)% Attack Speed · Minions have +(10–14)% Cast Speed
T255Minions have +(15–19)% Attack Speed · Minions have +(15–19)% Cast Speed
T175Minions have +(20–24)% Attack Speed · Minions have +(20–24)% Cast Speed
Minions have +(31–38)% Life4 tiers · helmet, minion_gear, amulet, body
TierItem levelValues
T44Minions have +(10–15)% Life
T326Minions have +(16–22)% Life
T248Minions have +(23–30)% Life
T170Minions have +(31–38)% Life
Minions have +(19–25)% Movement Speed3 tiers · boots, amulet
TierItem levelValues
T310Minions have +(8–12)% Movement Speed
T240Minions have +(13–18)% Movement Speed
T168Minions have +(19–25)% Movement Speed
+(22–27)% chance to Poison3 tiers · dagger, bow, gloves, quiver, sword
TierItem levelValues
T310+(10–15)% chance to Poison
T235+(16–21)% chance to Poison
T160+(22–27)% chance to Poison
+(31–40)% Regeneration Stone Charges gained3 tiers · belt
TierItem levelValues
T38+(10–20)% Regeneration Stone Charges gained
T234+(21–30)% Regeneration Stone Charges gained
T160+(31–40)% Regeneration Stone Charges gained
+(23–30)% Regeneration Stone effect3 tiers · belt
TierItem levelValues
T35+(10–15)% Regeneration Stone effect
T230+(16–22)% Regeneration Stone effect
T155+(23–30)% Regeneration Stone effect
+(28–34)% Projectile Damage4 tiers · bow, quiver, wand, amulet
TierItem levelValues
T48+(10–15)% Projectile Damage
T326+(16–21)% Projectile Damage
T244+(22–27)% Projectile Damage
T162+(28–34)% Projectile Damage
+(34–40)% Projectile Speed4 tiers · bow, quiver, wand
TierItem levelValues
T41+(10–17)% Projectile Speed
T320+(18–25)% Projectile Speed
T240+(26–33)% Projectile Speed
T160+(34–40)% Projectile Speed
+(21–26)% Rarity of Items found4 tiers · helmet, ring, amulet, boots, gloves
TierItem levelValues
T43+(6–10)% Rarity of Items found
T330+(11–14)% Rarity of Items found
T253+(15–20)% Rarity of Items found
T175+(21–26)% Rarity of Items found
+(26–30)% to Shadow Resistance5 tiers · armor, shield, ring, amulet, belt
TierItem levelValues
T516+(5–10)% to Shadow Resistance
T432+(11–15)% to Shadow Resistance
T348+(16–20)% to Shadow Resistance
T264+(21–25)% to Shadow Resistance
T180+(26–30)% to Shadow Resistance
+(13–16)% chance to Shock3 tiers · weapon, gloves, focus, quiver
TierItem levelValues
T310+(5–8)% chance to Shock
T235+(9–12)% chance to Shock
T160+(13–16)% chance to Shock
+(61–75)% increased Armour during the effect4 tiers · stone_life
TierItem levelValues
T48+(20–30)% increased Armour during the effect
T328+(31–45)% increased Armour during the effect
T250+(46–60)% increased Armour during the effect
T170+(61–75)% increased Armour during the effect
+(19–24)% Cast Speed during the effect3 tiers · stone_mana
TierItem levelValues
T314+(8–12)% Cast Speed during the effect
T238+(13–18)% Cast Speed during the effect
T162+(19–24)% Cast Speed during the effect
+(53–66)% Charges gained4 tiers · stone
TierItem levelValues
T41+(15–24)% Charges gained
T316+(25–38)% Charges gained
T234+(39–52)% Charges gained
T156+(53–66)% Charges gained
Removes and prevents Ignite during the effect1 tiers · stone_life
TierItem levelValues
T112Removes and prevents Ignite during the effect
+(19–25)% reduced Mana Cost during the effect3 tiers · stone_mana
TierItem levelValues
T310+(8–12)% reduced Mana Cost during the effect
T232+(13–18)% reduced Mana Cost during the effect
T156+(19–25)% reduced Mana Cost during the effect
+(14–17)% Movement Speed during the effect3 tiers · stone
TierItem levelValues
T310+(6–9)% Movement Speed during the effect
T232+(10–13)% Movement Speed during the effect
T156+(14–17)% Movement Speed during the effect
Removes and prevents Poison during the effect1 tiers · stone_life
TierItem levelValues
T112Removes and prevents Poison during the effect
+(19–25)% Elemental Resistances during the effect3 tiers · stone_life
TierItem levelValues
T314+(8–12)% Elemental Resistances during the effect
T236+(13–18)% Elemental Resistances during the effect
T160+(19–25)% Elemental Resistances during the effect
+3 Charges every 5 seconds3 tiers · stone
TierItem levelValues
T320+1 Charges every 5 seconds
T244+2 Charges every 5 seconds
T166+3 Charges every 5 seconds
+(43–50) to Strength8 tiers · weapon, armor_str, ring, amulet, belt, gloves, boots, helmet, body, legs
TierItem levelValues
T81+(8–12) to Strength
T711+(13–17) to Strength
T622+(18–22) to Strength
T533+(23–27) to Strength
T444+(28–32) to Strength
T355+(33–37) to Strength
T266+(38–42) to Strength
T176+(43–50) to Strength
+(31–40)% chance to avoid being Stunned4 tiers · body, belt, boots, legs
TierItem levelValues
T45+(11–15)% chance to avoid being Stunned
T325+(16–22)% chance to avoid being Stunned
T245+(23–30)% chance to avoid being Stunned
T165+(31–40)% chance to avoid being Stunned
+(23–26)% Attack Speed7 tiers · attack
TierItem levelValues
T71+(5–7)% Attack Speed
T611+(8–10)% Attack Speed
T522+(11–13)% Attack Speed
T433+(14–16)% Attack Speed
T345+(17–19)% Attack Speed
T260+(20–22)% Attack Speed
T176+(23–26)% Attack Speed
+(35–38)% Critical Strike Chance6 tiers · attack
TierItem levelValues
T61+(10–14)% Critical Strike Chance
T520+(15–19)% Critical Strike Chance
T430+(20–24)% Critical Strike Chance
T344+(25–29)% Critical Strike Chance
T258+(30–34)% Critical Strike Chance
T172+(35–38)% Critical Strike Chance