News and updates
Development diaries, announcements and what changed in the game.
Blood Vigil: altars, pacts and Devotion in the MapsStone altars with chained souls show up in Maps. Accept pacts, light the blood seal, hold the waves inside the circle and trade your Devotion for offerings.
Death has changed: spirit, mist and reviving in co-opDying no longer sends you back to town. Your hero stays down with their spirit over the body, mist takes over the screen and, in co-op, an ally can pick you up right there.
Abyssal Rift: green lava in the MapsA rift of green lava opens across the ground in Maps, releases monsters from the Abyss, reveals abyssal ore and ends in a chest or a portal to the Depths, home of the Abyssal Maw.
The Codex of Worlds, the new Waypoint and the Sanctum of TrialsThe Obelisk now opens a real Atlas, with an endless frontier and per-character progress; the Waypoint became a painted world map; and the Trials got a sanctum of their own.
Draemony's official site and Wiki are liveA complete encyclopedia of the game, with monsters, items, skills, classes and regions, generated straight from Draemony's data.
Development diary: what changed in the last few weeksSpell effects built live, the new campfire character select, the support Skeleton, the giant passive tree and multiplayer sessions.
