

Class
Barbarian
A warrior of the northern clans, the Barbarian fights with an axe in each hand or a huge weapon in both. Plenty of life, brutal blows and the fury of one who never retreats.
“My axes are thirsty. Let's go.”
Weapons
Main hand
Axe, Mace, Sword, Greataxe, Warhammer, Greatsword
Off-hand
Axe, Mace, Sword
Class trait
Hot Blood: extra life and life regeneration, which matter most early in the journey.
- ◆ +80 to maximum Life
- ◆ Regenerate +15 Life per second
Always active: it sits on the starting node of the passive tree.
Ultimate
Axe WhirlwindSpins with both axes for 4 s, moving faster while spinning and cutting down everything around.Cooldown: 14 sSkill Tree (K)
Three paths of rows. Each row needs a hero level and points spent in the rows above it on the same path. You start with 2 points and earn 1 per level.
Dual Wield
Two-Handed
Fury
Small icons = skill upgrades; round ones = passive talents. Hover to see the effect.
Specializations
Unlocked by the three Trials (2 points each). You pick one per character; each has a root node and 11 nodes that change mechanics.

Bloodwhirl
“The world spins. I spin faster.”
Two whirling axes: speed, area and bleeding that bursts.
- Carnage+15% Area of Effect · +15% Melee Damage
- Crimson Edge+20% chance to cause Bleeding · +20% Physical Damage
- Dervish+8% Movement Speed · +25% Evasion
- FrenzyOn Kill: +20% Attack and Movement Speed for 4s · +8% Attack Speed
- HemorrhageBleeding enemies explode on death (10% of their Life as Physical)
- Maelstrom18% MORE Attack Damage · +15% Area of Effect
- Momentum+8% Attack Speed · +60 Life gained per Hit
- Crimson StormCulling Strike: enemies at 10% Life or less die instantly (except bosses) · +1% of Attack Damage leeched as Life
- Twin Blades+8% Attack Speed · +10% Area of Effect
- Cyclone+20% Area of Effect · +5% Movement Speed
- Thirst+0.8% of Attack Damage leeched as Life · +25% Critical Strike Chance
- Hungry Axes+20% Melee Damage · +15% chance to cause Bleeding

Warlord
“One blow. An army on its knees.”
Huge weapons, war cries and impacts that shake the earth.
- AftershockYour slams strike again 0.4s later (60% of the damage, 15% larger area) · +15% Area of Effect
- Battle Scar+5% reduced Damage taken · Regenerate +0.6% of Life per second
- Command+15% Damage · +20% Accuracy Rating
- Conqueror15% MORE Damage · +6% reduced Physical Damage taken
- Earthshaker+20% Area of Effect · +20% Physical Damage
- Iron Will+100% chance to avoid being Stunned · +8% reduced Physical Damage taken
- Mountain+12% maximum Life · +6% chance to Block
- Overpower+25% to Critical Strike Multiplier · Hits ignore +15% of enemy Armour
- Northern Blood+10% maximum Life · +10% Area of Effect
- Titan's Blow+1% Physical Damage per 10 Strength · 20% MORE Attack Damage
- UnstoppableRegenerate +0.8% of Life per second · +30% Armour
- War HornOn Hit: gain 1 Rage (+1% Damage each, up to 20) for 4s · +15% Damage
