

Clase
Skeleton
A shaman who refused to stay dead. Wielding wand and shield, the Skeleton raises servants, curses foes and heals and shields allies with bone magic.
“Death refused me. Too bad for them.”
Armas
Mano principal
Wand
Mano secundaria
Shield
Rasgo de clase
Iron Bones: extra life, armour and life regeneration (they matter most early in the journey), and his magic hits harder and pierces part of Shadow resistance.
- ◆ +180 to maximum Life
- ◆ +300 to Armour
- ◆ Regenerate +15 Life per second
- ◆ Damage Penetrates +20% Shadow Resistance
- ◆ +25% Spell Damage
Siempre activo: está en el nodo inicial del árbol pasivo.
Suprema
Guardian SpiritSummons a spirit that follows you for 10 s: healing, barrier and cleansing on you, your minions and nearby allies, then healing every second.Recarga: 18 sÁrbol de Habilidades (K)
Tres caminos de filas. Cada fila pide un nivel del héroe y puntos gastados en las filas de arriba del mismo camino. Empiezas con 2 puntos y ganas 1 por nivel.
Necromancer
Sanctuary
Curse
Iconos pequeños = mejoras de la habilidad; redondos = talentos pasivos. Pasa el ratón para ver el efecto.
Especializaciones
Se desbloquean con las tres Pruebas (2 puntos cada una). Eliges una por personaje; cada una tiene un nodo raíz y 11 nodos que cambian mecánicas.

Necromaster
“Death is only the beginning of my army.”
Armies of bone and bone shields.
- Bone Army+2 to maximum number of Minions
- Bone Shield+10% chance to Block · +6% reduced Physical Damage taken
- CommandMinions deal +40% Damage
- Corpse BlastMinions explode on death, dealing area damage
- Dark Lord20% MORE Minion Damage · Minions have +30% Critical Strike Multiplier
- DreadMinions have +15% Attack Speed · Minions have +15% Cast Speed
- Grave PactMinions have +20% Movement Speed · Minions have +15% Elemental and Shadow Resistance
- Lich30% MORE Minion Damage · Minions have +30% Life
- Marrow+1 to maximum number of Minions · Minions deal +20% Damage
- Ossuary+30% Armour · +8% maximum Life
- Call of Bones+1 to maximum number of Minions · Minions have +25% Life
- Soul LinkMinions have +30% Life · Minions have +30% Armour

Soulwarden
“While I keep watch, no soul falls alone.”
Healing and blessings that protect you, your minions and the party.
- Bastion of Souls+8% reduced Damage taken · +30% Arcane Barrier
- Bone Aegis+8% chance to Block · +20% Arcane Barrier
- Hallowed GroundYour support skills also grant 6% less damage taken while they last · +10% Area of Effect
- Life Bond+20% Healing received · +6% maximum Life
- Martyr+20% Healing and Barrier granted · +15% effect of Blessings and Auras
- Mending Rite+15% Healing and Barrier granted · +5% Healing received
- Ossuary Wall+30% Armour · +5% reduced Physical Damage taken
- OverflowYour healing on someone already at full Life becomes Barrier (up to half their Life)
- PurgeYour support skills also remove 1 ailment
- Warden's Oath+15% Healing and Barrier granted · +10% effect of Blessings and Auras
- Soul ChainMinions have +30% Life · Minions have +15% Elemental and Shadow Resistance
- Vigil+15% effect of Blessings and Auras · +10% Skill Effect Duration
