Marksman · Act 2
Fortress Crossbowman
It guards the fortress walls with volleys of bolts.
Attacks
Basic attack
Ranged: keeps its distance and fires projectiles.
Damage type
Physical 100%
Abilities
- ◆Barrage: fires several projectiles in a fan.Bleed 25%
Resistances and weaknesses
Resists
No resistances.
Weak to
- Lightning -20%
Ailments it inflicts
None.
Traits
- ◆Life: Low
- ◆Armor: High
- ◆Speed: Low
- ◆Critical chance: 12%
Where to find
Loot
Like every monster in Draemony, it also drops gold, random gear at the area level (normal, magic, rare or unique), crafting currency and runes under the general loot rules. There is no fixed table per creature. How loot works
Physical
