The Codex of Worlds, the new Waypoint and the Sanctum of Trials

Three new screens change the way you move through Draemony.
The Codex of Worlds
The Map Obelisk is no longer just a place to spend Maps: once awake, it opens the Codex of Worlds, a map of locations connected by paths around the Obelisk.
- 42 painted locations in six regions, each one an echo of a campaign area with its own effects.
- Watchtowers that reveal the fog and empower their region, lairs with stronger campaign bosses, rich veins, treasures, Echo rifts and, at the end, the Heart of the Echo.
- The farther from the Obelisk, the higher the tier. Beyond the last ring begins an endless frontier.
- Progress belongs to each character.
Details in Endgame.
The Waypoint became a world map
The town Waypoint is now a painted map, with the towns and the 16 campaign areas connected by the game's real paths. What you have not reached yet stays faded, like a watermark, and the map gains color as you progress.
The Sanctum of Trials
The three Trials got a sanctum of their own: three painted cards with each one's boss, the required level, the reward and a seal once completed.
And more
- Item names on the ground got bigger and no longer overlap.
- Items were reviewed: every piece of gear requires attributes, and minion uniques now suit the classes that play with minions.
